Postmortem ~ Elian Aguilera
Hello! I am Elian Aguilera and my role on the project was Narrative Designer!
- Narrative Designer
I worked on creating the underlying story and watching over what was added to our restaurant level to fit. creating ideas for different levels and different types of round, I also helped create the gameplay video and set up our github and itch.io page. When I had free time I helped out others with anything that they needed.
- the work that you did for the project
- Change the Player character model to the villager chef model
- Change Texture for Villager
- Unerlying Story (how or why this is happening)
- Item Descriptions
- Make a UI for picking up Item
- Base story Line
- Environmental story telling

https://github.com/users/ElianAguilera/projects/2
https://sordove.itch.io/cook-master
- How many hours are on the Kanban board?
I would say my kanban board was around 18 - 22 hours in total with the 7 different tasks having overlapping story and idea points.
- How long did it actually take you?
I would say it took around 15 hours to do everything that I have done, possibly a little more but I feel as though my group members put just as much work if not more than myself with narrative being something I am quite new too and believe it should be handled subtly through environmental story telling and hidden for those who wish to find it. I have always favored gameplay over story and have definitely struggled to work the story into the gameplay more than I thought I would, this was a really good learning exercises.
Get Cooking Master
Cooking Master
Defend the horde of hungry customers!
Status | In development |
Authors | Sordove, Scrufflez, Ali Bun, AaronLH |
Tags | Cooking, Shoot 'Em Up, Top-Down, Top down shooter, Unreal Engine |
More posts
- Aalani S- Artist59 days ago
- Alex Dempsey - Programmer59 days ago
- Aaron Holladay - Game Designer60 days ago
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